Files
Pocket-Poster/Pocket Poster/Controllers/VideoHandler.swift
T

227 lines
8.6 KiB
Swift

//
// VideoHandler.swift
// Pocket Poster
//
// Created by lemin on 6/8/25.
//
import Foundation
import AVFoundation
import UIKit
extension CGImage {
var png: Data? {
guard let mutableData = CFDataCreateMutable(nil, 0),
let destination = CGImageDestinationCreateWithData(mutableData, "public.png" as CFString, 1, nil) else { return nil }
CGImageDestinationAddImage(destination, self, nil)
guard CGImageDestinationFinalize(destination) else { return nil }
return mutableData as Data
}
var jpg: Data? {
let uiimg = UIImage(cgImage: self)
return uiimg.jpegData(compressionQuality: 0.7)
}
}
class VideoHandler {
static func createCaml(from url: URL, autoReverses: Bool) throws -> URL {
// copy the resources
let descrURL = SymHandler.getDocumentsDirectory().appendingPathComponent(UUID().uuidString, conformingTo: .directory)
try FileManager.default.createDirectory(at: descrURL, withIntermediateDirectories: false)
print("pre resource")
guard let rc = Bundle.main.url(forResource: "VideoCAML", withExtension: nil) else { throw URLError(.fileDoesNotExist) }
print("post resource")
try FileManager.default.copyItem(at: rc, to: descrURL.appendingPathComponent("videoCAML"))
print("post copy")
let coreAnimDir = descrURL.appending(path: "videoCAML/versions/1/contents/9183.Custom-810w-1080h@2x~ipad.wallpaper/9183.Custom_Background-810w-1080h@2x~ipad.ca")
let assetsFolder = coreAnimDir.appendingPathComponent("assets", conformingTo: .directory)
if !FileManager.default.fileExists(atPath: assetsFolder.path()) {
try FileManager.default.createDirectory(at: assetsFolder, withIntermediateDirectories: true)
}
// load the video
let asset = AVURLAsset(url: url)
let assetImageGenerator = AVAssetImageGenerator(asset: asset)
assetImageGenerator.appliesPreferredTrackTransform = true
assetImageGenerator.apertureMode = AVAssetImageGenerator.ApertureMode.encodedPixels
// create the caml
guard let track = asset.tracks(withMediaType: .video).first else {
print("Failed to get video track")
throw AVError(.decodeFailed)
}
let size = track.naturalSize.applying(track.preferredTransform)
let width = Int(abs(size.width))
let height = Int(abs(size.height))
let fps = track.nominalFrameRate
let duration = CMTimeGetSeconds(asset.duration)
let totalFrames = Int(fps * Float(duration))
let animDur = Double(totalFrames) / Double(fps)
var camlData = """
<?xml version="1.0" encoding="UTF-8"?>
<caml xmlns="http://www.apple.com/CoreAnimation/1.0">
<CALayer allowsEdgeAntialiasing="1" allowsGroupOpacity="1" bounds="0 0 \(width) \(height)" contentsFormat="RGBA8" cornerCurve="circular" hidden="0" name="_FLOATING" position="\(Int(width/2)) \(Int(height/2))">
<sublayers>
<CATransformLayer allowsEdgeAntialiasing="1" allowsGroupOpacity="1" allowsHitTesting="1" bounds="0 0 \(width) \(height)" contentsFormat="RGBA8" cornerCurve="circular" name="Chip" position="\(Int(width/2)) \(Int(height/2))">
<sublayers>
<CALayer allowsEdgeAntialiasing="1" allowsGroupOpacity="1" bounds="0 0 \(width) \(height)" contentsFormat="RGBA8" cornerCurve="circular" name="CALayer1" position="\(Int(width/2)) \(Int(height/2))">
<contents type="CGImage" src="assets/0.jpg"/>
<animations>
<animation type="CAKeyframeAnimation" calculationMode="linear" keyPath="contents" beginTime="1e-100" duration="\(animDur)" removedOnCompletion="0" repeatCount="inf" repeatDuration="0" speed="1" timeOffset="0" autoreverses="\(autoReverses ? 1 : 0)">
<values>\n
"""
// go through every frame and add it to the caml
do {
let reader = try AVAssetReader(asset: asset)
let readerOutputSettings: [String: Any] = [
kCVPixelBufferPixelFormatTypeKey as String: Int(kCVPixelFormatType_32BGRA)
]
let readerOutput = AVAssetReaderTrackOutput(track: track, outputSettings: readerOutputSettings)
reader.add(readerOutput)
reader.startReading()
var frameCount = 0
while let sampleBuffer = readerOutput.copyNextSampleBuffer(),
let imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) {
let name = "\(frameCount).jpg"
UIApplication.shared.change(title: "Generating Video...", body: "Creating assets/\(name)...")
let ciImage = CIImage(cvPixelBuffer: imageBuffer)
let context = CIContext()
if let cgImage = context.createCGImage(ciImage, from: ciImage.extent) {
if let img = cgImage.jpg {
try img.write(to: assetsFolder.appendingPathComponent(name))
camlData += "\t\t\t<CGImage src=\"assets/\(name)\"/>\n"
frameCount += 1
}
}
}
} catch {
print("Error reading asset: \(error)")
}
UIApplication.shared.change(title: "Generating Video...", body: "Creating CAML data...")
camlData += """
</values>
</animation>
</animations>
</CALayer>
</sublayers>
</CATransformLayer>
</sublayers>
<states>
<LKState name="Locked">
<elements/>
</LKState>
<LKState name="Unlock">
<elements/>
</LKState>
<LKState name="Sleep">
<elements/>
</LKState>
</states>
<stateTransitions>
<LKStateTransition fromState="*" toState="Unlock">
<elements/>
</LKStateTransition>
<LKStateTransition fromState="Unlock" toState="*">
<elements/>
</LKStateTransition>
<LKStateTransition fromState="*" toState="Locked">
<elements/>
</LKStateTransition>
<LKStateTransition fromState="Locked" toState="*">
<elements/>
</LKStateTransition>
<LKStateTransition fromState="*" toState="Sleep">
<elements/>
</LKStateTransition>
<LKStateTransition fromState="Sleep" toState="*">
<elements/>
</LKStateTransition>
</stateTransitions>
</CALayer>
</caml>
"""
// write the caml
guard let caData = camlData.data(using: .utf8) else { throw URLError(.unknown) }
try caData.write(to: coreAnimDir.appendingPathComponent("main.caml"))
// write the other info xml
camlData = """
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>assetManifest</key>
<string>assetManifest.caml</string>
<key>documentHeight</key>
<real>\(height)</real>
<key>documentResizesToView</key>
<true/>
<key>documentWidth</key>
<real>\(width)</real>
<key>dynamicGuidesEnabled</key>
<true/>
<key>geometryFlipped</key>
<false/>
<key>guidesEnabled</key>
<true/>
<key>interactiveMouseEventsEnabled</key>
<true/>
<key>interactiveShowsCursor</key>
<true/>
<key>interactiveTouchEventsEnabled</key>
<false/>
<key>loopEnd</key>
<real>0.0</real>
<key>loopStart</key>
<real>0.0</real>
<key>loopingEnabled</key>
<false/>
<key>multitouchDisablesMouse</key>
<false/>
<key>multitouchEnabled</key>
<false/>
<key>presentationMouseEventsEnabled</key>
<true/>
<key>presentationShowsCursor</key>
<true/>
<key>presentationTouchEventsEnabled</key>
<false/>
<key>rootDocument</key>
<string>main.caml</string>
<key>savesWindowFrame</key>
<false/>
<key>scalesToFitInPlayer</key>
<true/>
<key>showsTouches</key>
<true/>
<key>snappingEnabled</key>
<true/>
<key>timelineMarkers</key>
<string>[(null)]</string>
<key>touchesColor</key>
<string>1 1 0 0.8</string>
<key>unitsInPixelsInPlayer</key>
<true/>
</dict>
</plist>
"""
guard let xmlData = camlData.data(using: .utf8) else { throw URLError(.unknown) }
try xmlData.write(to: coreAnimDir.appendingPathComponent("index.xml", conformingTo: .xml))
return descrURL
}
}