Filza 27.2 worse_query: public and developer builds
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7400
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PRPosterRoleLockScreen
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<?xml version="1.0" encoding="UTF-8"?>
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<caml xmlns="http://www.apple.com/CoreAnimation/1.0">
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<MicaAssetManifest>
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<modules type="NSArray"/>
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</MicaAssetManifest>
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</caml>
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|
After Width: | Height: | Size: 49 KiB |
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After Width: | Height: | Size: 49 KiB |
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After Width: | Height: | Size: 32 KiB |
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After Width: | Height: | Size: 7.2 KiB |
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'use strict';
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/*
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||||
Built-in variables (don't uncomment, for documentation only).
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var layer; -- this script's layer
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var document; -- this script's document
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var system; -- Properties about the current system. Local to each context
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||||
(version, build, productType, model, platform, appVersion)
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var instance; -- ScriptObject (Properties: inspector)
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||||
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||||
Script initialization functions:
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||||
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||||
init(): Initialize variables and state. This will be called when a script is loaded
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||||
or updated. Do not depend on the ordering. Do not assume that all other scripts
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||||
have been initialized.
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ready(): Called after all scripts are initialized. If a single script is updated,
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only that script will have ready() called. Do not depend on the ordering.
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||||
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||||
'Strict' mode is on by default:
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||||
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode
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||||
*/
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||||
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// function init() {
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||||
// }
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// function ready() {
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// }
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||||
// function eventHandler(event) {
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// }
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||||
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||||
// function layoutSublayers() {
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||||
// }
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||||
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||||
// Called on display refresh. Use 'link.duration' for time passed since the previous frame.
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||||
// function updateForDisplay(link) {
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||||
// }
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||||
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||||
// function signalHandler(signalName) {
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// }
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// function drawLayer(ctx) {
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// }
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// ------------
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||||
// Inspector UI
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// ------------
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||||
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||||
// (Optional) Declares a specially named JS variable for the title of the inspector tab.
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||||
// var inspectorTabTitle = "My Title";
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||||
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/* (Optional for modules) Declares a function to update the UI. The return value should be an array
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of InspectorItem objects. See InspectorItem for details. Use the instance.inspector.reloadView()
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||||
to have this function called when the UI should be updated.
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* inspector - The inspector view shown in the sidebar
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* proposedInspectorItems - A list of items (if any) the inspector will use by default.
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You can modify and return any or none of the items. */
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||||
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// function updateInspectorView(inspector, proposedInspectorItems) {
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// }
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// (Optional) Declares a property getting function that returns a value for a key
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||||
// * key - The key for the value to return
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||||
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||||
// function getPropertyValue(key) {
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||||
// }
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||||
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||||
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||||
// (Optional) Declares a property setting function that stores the value for the key
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||||
// * key - The key for the value to set
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||||
// * value - The new value for the property named 'key'
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||||
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// function setPropertyValue(key, value) {
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||||
// }
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||||
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||||
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||||
// (Optional) Declares a function to be notified after a property value has changed in the inspector.
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||||
// * key - The key for the value that changed.
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||||
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||||
// function propertyValueChanged(key) {
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||||
// }
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// ----------------
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// Property Storage
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||||
// ----------------
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||||
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||||
// If you use the default storage for your properties, you can access them using:
|
||||
// `instance.properties.<propertyName>`
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||||
// This works for both standalone scrips and module scripts.
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||||
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||||
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||||
// (Optional) Declare a `properties` object to provide a custom place to store the values for your script.
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||||
|
||||
// let properties = {
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||||
// "myValue": 10
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||||
// };
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||||
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// (Optional) Declares a function to initialize your stored properties when the document is reopened or the script is reinitialized
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||||
// * key - The name of the property
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||||
// * value - The property value associated with the name `key`
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||||
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||||
// function initializePropertyValue(key, value) {
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||||
// properties[key] = value;
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||||
// }
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||||
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||||
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||||
// (Optional) Declares a function to store properties when the document is saved.
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||||
// * storage - The ScriptStorage object that will persist its values when the document is saved.
|
||||
|
||||
// function storePropertyValues(storage) {
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||||
// for (const [key, value] of Object.entries(properties)) {
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||||
// storage.setItem(key, value)
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||||
// }
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||||
// }
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||||
|
After Width: | Height: | Size: 86 KiB |
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After Width: | Height: | Size: 676 B |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 35 KiB |
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After Width: | Height: | Size: 837 B |
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After Width: | Height: | Size: 49 KiB |
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After Width: | Height: | Size: 52 KiB |
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After Width: | Height: | Size: 52 KiB |
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After Width: | Height: | Size: 50 KiB |
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After Width: | Height: | Size: 46 KiB |
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After Width: | Height: | Size: 53 KiB |
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After Width: | Height: | Size: 45 KiB |
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After Width: | Height: | Size: 4.2 KiB |
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After Width: | Height: | Size: 4.2 KiB |
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After Width: | Height: | Size: 4.7 KiB |
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After Width: | Height: | Size: 4.7 KiB |
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After Width: | Height: | Size: 4.4 KiB |
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After Width: | Height: | Size: 4.2 KiB |
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After Width: | Height: | Size: 14 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 12 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 3.6 KiB |
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After Width: | Height: | Size: 88 KiB |
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After Width: | Height: | Size: 87 KiB |
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After Width: | Height: | Size: 88 KiB |
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After Width: | Height: | Size: 87 KiB |
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After Width: | Height: | Size: 87 KiB |
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After Width: | Height: | Size: 47 KiB |
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After Width: | Height: | Size: 47 KiB |
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After Width: | Height: | Size: 53 KiB |
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After Width: | Height: | Size: 46 KiB |
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After Width: | Height: | Size: 44 KiB |
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After Width: | Height: | Size: 49 KiB |
@@ -0,0 +1,48 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>assetManifest</key>
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||||
<string>assetManifest.caml</string>
|
||||
<key>documentHeight</key>
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||||
<real>844</real>
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||||
<key>documentResizesToView</key>
|
||||
<false/>
|
||||
<key>documentWidth</key>
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||||
<real>390</real>
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||||
<key>dynamicGuidesEnabled</key>
|
||||
<true/>
|
||||
<key>geometryFlipped</key>
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||||
<false/>
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||||
<key>guidesEnabled</key>
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||||
<true/>
|
||||
<key>interactiveMouseEventsEnabled</key>
|
||||
<true/>
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||||
<key>interactiveTouchEventsEnabled</key>
|
||||
<false/>
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||||
<key>loopEnd</key>
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||||
<real>+infinity</real>
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||||
<key>loopStart</key>
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||||
<real>0.0</real>
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||||
<key>loopingEnabled</key>
|
||||
<true/>
|
||||
<key>multitouchDisablesMouse</key>
|
||||
<false/>
|
||||
<key>multitouchEnabled</key>
|
||||
<false/>
|
||||
<key>presentationMouseEventsEnabled</key>
|
||||
<true/>
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||||
<key>presentationTouchEventsEnabled</key>
|
||||
<false/>
|
||||
<key>rootDocument</key>
|
||||
<string>main.caml</string>
|
||||
<key>showsTouches</key>
|
||||
<true/>
|
||||
<key>snappingEnabled</key>
|
||||
<true/>
|
||||
<key>timelineMarkers</key>
|
||||
<string>[(null)]</string>
|
||||
<key>touchesColor</key>
|
||||
<string>1 1 0 0.8</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,7 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<caml xmlns="http://www.apple.com/CoreAnimation/1.0">
|
||||
<MicaAssetManifest>
|
||||
<modules type="NSArray"/>
|
||||
</MicaAssetManifest>
|
||||
</caml>
|
||||
@@ -0,0 +1,8 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>rootDocument</key>
|
||||
<string>main.caml</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,51 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<!--
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||||
╔═══════════════════════════════════════════════════════════════╗
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||||
║ ║
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||||
║ CAPlayground ║
|
||||
║ ║
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||||
║ Create beautiful Core Animation wallpapers for iOS ║
|
||||
║ ║
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||||
║ Website: https://caplayground.pages.dev ║
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||||
║ ║
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||||
╚═══════════════════════════════════════════════════════════════╝
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||||
-->
|
||||
<caml xmlns="http://www.apple.com/CoreAnimation/1.0">
|
||||
<CALayer id="__capRootLayer__" name="CAPlayground Root Layer" bounds="0 0 390 844" position="195 422" geometryFlipped="0" opacity="1" transform.rotation.z="0" transform.rotation.x="0" transform.rotation.y="0" transform="rotate(0deg) rotate(0deg, 0, 1, 0) rotate(0deg, 1, 0, 0)" allowsEdgeAntialiasing="1" allowsGroupOpacity="1" contentsFormat="RGBA8" cornerCurve="circular">
|
||||
<sublayers>
|
||||
<CALayer id="1762654973048" name="Root Layer" bounds="0 0 390 844" position="195 422" geometryFlipped="0" opacity="1" transform.rotation.z="0" transform.rotation.x="0" transform.rotation.y="0" transform="rotate(0deg) rotate(0deg, 0, 1, 0) rotate(0deg, 1, 0, 0)" allowsEdgeAntialiasing="1" allowsGroupOpacity="1" contentsFormat="RGBA8" cornerCurve="circular"/>
|
||||
</sublayers>
|
||||
<modules/>
|
||||
<states>
|
||||
<LKState name="Locked">
|
||||
<elements/>
|
||||
</LKState>
|
||||
<LKState name="Unlock">
|
||||
<elements/>
|
||||
</LKState>
|
||||
<LKState name="Sleep">
|
||||
<elements/>
|
||||
</LKState>
|
||||
</states>
|
||||
<stateTransitions>
|
||||
<LKStateTransition fromState="*" toState="Locked">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="Locked" toState="*">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="*" toState="Unlock">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="Unlock" toState="*">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="*" toState="Sleep">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="Sleep" toState="*">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
</stateTransitions>
|
||||
</CALayer>
|
||||
</caml>
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<caml xmlns="http://www.apple.com/CoreAnimation/1.0">
|
||||
<MicaAssetManifest>
|
||||
<modules type="NSArray"/>
|
||||
</MicaAssetManifest>
|
||||
</caml>
|
||||
@@ -0,0 +1,60 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>assetManifest</key>
|
||||
<string>assetManifest.caml</string>
|
||||
<key>documentHeight</key>
|
||||
<real>844</real>
|
||||
<key>documentResizesToView</key>
|
||||
<false/>
|
||||
<key>documentWidth</key>
|
||||
<real>390</real>
|
||||
<key>dynamicGuidesEnabled</key>
|
||||
<true/>
|
||||
<key>geometryFlipped</key>
|
||||
<false/>
|
||||
<key>guidesEnabled</key>
|
||||
<true/>
|
||||
<key>interactiveMouseEventsEnabled</key>
|
||||
<true/>
|
||||
<key>interactiveShowsCursor</key>
|
||||
<true/>
|
||||
<key>interactiveTouchEventsEnabled</key>
|
||||
<false/>
|
||||
<key>loopEnd</key>
|
||||
<real>+infinity</real>
|
||||
<key>loopStart</key>
|
||||
<real>0.0</real>
|
||||
<key>loopingEnabled</key>
|
||||
<true/>
|
||||
<key>multitouchDisablesMouse</key>
|
||||
<false/>
|
||||
<key>multitouchEnabled</key>
|
||||
<false/>
|
||||
<key>plugins</key>
|
||||
<array/>
|
||||
<key>presentationMouseEventsEnabled</key>
|
||||
<true/>
|
||||
<key>presentationShowsCursor</key>
|
||||
<true/>
|
||||
<key>presentationTouchEventsEnabled</key>
|
||||
<false/>
|
||||
<key>rootDocument</key>
|
||||
<string>main.caml</string>
|
||||
<key>savesWindowFrame</key>
|
||||
<false/>
|
||||
<key>scalesToFitInPlayer</key>
|
||||
<true/>
|
||||
<key>showsTouches</key>
|
||||
<true/>
|
||||
<key>snappingEnabled</key>
|
||||
<true/>
|
||||
<key>timelineMarkers</key>
|
||||
<string>[(null)]</string>
|
||||
<key>touchesColor</key>
|
||||
<string>1 1 0 0.8</string>
|
||||
<key>unitsInPixelsInPlayer</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<caml xmlns="http://www.apple.com/CoreAnimation/1.0">
|
||||
<CALayer allowsEdgeAntialiasing="1" allowsGroupOpacity="1" bounds="0 0 390 844" contentsFormat="RGBA8" geometryFlipped="1" hidden="0" name="Root Layer" position="195 422">
|
||||
<scriptComponents/>
|
||||
<states>
|
||||
<LKState name="Locked">
|
||||
<elements/>
|
||||
</LKState>
|
||||
<LKState name="Unlock">
|
||||
<elements/>
|
||||
</LKState>
|
||||
<LKState name="Sleep">
|
||||
<elements/>
|
||||
</LKState>
|
||||
</states>
|
||||
<stateTransitions>
|
||||
<LKStateTransition fromState="*" toState="Unlock">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="Unlock" toState="*">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="*" toState="Locked">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="Locked" toState="*">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="*" toState="Sleep">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
<LKStateTransition fromState="Sleep" toState="*">
|
||||
<elements/>
|
||||
</LKStateTransition>
|
||||
</stateTransitions>
|
||||
</CALayer>
|
||||
</caml>
|
||||