- All stages ported from MchinaMd57764/AVETemporalPoC (orig. Calif/Chollima): stage1-12, 20, 21, fuzz, SBE — launch-arg parity kept - New: stage13 NTL threshold sweep, stage14 usage×rc acceptance matrix, stage15 private-key entitlement audit (23 keys) - Panic journal: kern.boottime-based in-app panic evidence after reboot - Interactive SwiftUI console + NTL field + report share; header shows PANIC-CAPABLE on iOS 27.0-27.1, FIXED BUILD on 27.2+ - App icon: temporal-layer stack, top layer displaced past the stack edge - scripts/build-device.sh → unsigned arm64 IPA (iOS 17.0+)
174 lines
5.7 KiB
Python
174 lines
5.7 KiB
Python
#!/usr/bin/env python3
|
|
"""
|
|
gen_icon.py — the AVE27 app icon, drawn with a signed-distance renderer and
|
|
written as a raw PNG (no image library).
|
|
|
|
The mark: a stack of five temporal layers — an SVC pyramid, widest at the base.
|
|
The top layer is displaced up and out past the stack's bounding edge: the layer
|
|
count that walks past what the driver sized. Deep slate field, steel layers,
|
|
the escaping layer in hot ember with the halo of the write landing somewhere
|
|
it was never allocated.
|
|
"""
|
|
import math
|
|
import os
|
|
import struct
|
|
import zlib
|
|
|
|
OUT = os.path.join(os.path.dirname(os.path.abspath(__file__)), "..", "Resources", "Assets.xcassets", "AppIcon.appiconset")
|
|
os.makedirs(OUT, exist_ok=True)
|
|
|
|
SIZE = 1024
|
|
|
|
|
|
def srgb(c):
|
|
return max(0, min(255, int(round(c))))
|
|
|
|
|
|
def mix(a, b, t):
|
|
return tuple(a[i] + (b[i] - a[i]) * t for i in range(3))
|
|
|
|
|
|
def smoothstep(e0, e1, x):
|
|
t = max(0.0, min(1.0, (x - e0) / (e1 - e0)))
|
|
return t * t * (3 - 2 * t)
|
|
|
|
|
|
def sd_round_rect(px, py, cx, cy, hw, hh, r):
|
|
qx = abs(px - cx) - (hw - r)
|
|
qy = abs(py - cy) - (hh - r)
|
|
outside = math.hypot(max(qx, 0.0), max(qy, 0.0))
|
|
inside = min(max(qx, qy), 0.0)
|
|
return outside + inside - r
|
|
|
|
|
|
# ---------------------------------------------------------------- palette
|
|
BG_TOP = (0.086, 0.094, 0.118)
|
|
BG_BOT = (0.024, 0.026, 0.038)
|
|
LAYER_COLD = (0.36, 0.44, 0.58)
|
|
LAYER_WARM = (0.52, 0.62, 0.78)
|
|
EMBER = (1.00, 0.44, 0.14)
|
|
EMBER_HOT = (1.00, 0.76, 0.38)
|
|
|
|
# stack geometry: five layers, widths grow downward, top one escapes
|
|
STACK_CY = SIZE * 0.555
|
|
LAYER_H = SIZE * 0.082
|
|
LAYER_GAP = SIZE * 0.028
|
|
BASE_HALF = SIZE * 0.30
|
|
TOP_HALF = SIZE * 0.115
|
|
LAYERS = 5
|
|
|
|
# the escape: top layer displaced up-right, past the stack's right edge
|
|
ESC_DX = SIZE * 0.145
|
|
ESC_DY = -SIZE * 0.085
|
|
|
|
|
|
def render():
|
|
out = bytearray()
|
|
half = SIZE / 2
|
|
radius = SIZE * 0.2237
|
|
tau = math.tau
|
|
cos, sin, hypot = math.cos, math.sin, math.hypot
|
|
|
|
# precompute layer rects: index 0 = base .. LAYERS-1 = top
|
|
step = LAYER_H + LAYER_GAP
|
|
total = LAYERS * LAYER_H + (LAYERS - 1) * LAYER_GAP
|
|
rects = []
|
|
for i in range(LAYERS):
|
|
t = i / (LAYERS - 1)
|
|
hw = BASE_HALF + (TOP_HALF - BASE_HALF) * t
|
|
cy = STACK_CY + total / 2 - LAYER_H / 2 - i * step
|
|
cx = half
|
|
r = LAYER_H * 0.32
|
|
rects.append((cx, cy, hw, LAYER_H / 2, r, t))
|
|
|
|
esc_rect = None
|
|
if LAYERS >= 1:
|
|
cx, cy, hw, hh, r, t = rects[-1]
|
|
esc_rect = (cx + ESC_DX, cy + ESC_DY, hw, hh, r, t)
|
|
|
|
esc_cx, esc_cy = esc_rect[0], esc_rect[1]
|
|
halo_r = SIZE * 0.20
|
|
|
|
for y in range(SIZE):
|
|
out.append(0)
|
|
py = y + 0.5
|
|
for x in range(SIZE):
|
|
px = x + 0.5
|
|
|
|
# background
|
|
g = py / SIZE
|
|
col = mix(BG_TOP, BG_BOT, g)
|
|
d = hypot(px - half, py - SIZE * 0.47)
|
|
lift = 1.0 - smoothstep(0.0, SIZE * 0.66, d)
|
|
col = tuple(min(1.0, col[i] + 0.05 * lift) for i in range(3))
|
|
|
|
# faint baseline under the stack
|
|
sd_base = abs(py - (STACK_CY + LAYER_H * 2.6)) - SIZE * 0.004
|
|
if abs(px - half) < BASE_HALF * 1.25:
|
|
cov = 1.0 - smoothstep(-1.0, 1.0, sd_base)
|
|
col = mix(col, LAYER_COLD, cov * 0.22)
|
|
|
|
# the stack: steel gradient, cold at base, warmer toward the top
|
|
for (cx, cy, hw, hh, r, t) in rects[:-1]:
|
|
sd = sd_round_rect(px, py, cx, cy, hw, hh, r)
|
|
if sd < 1.2:
|
|
cov = 1.0 - smoothstep(-1.2, 1.2, sd)
|
|
layer_col = mix(LAYER_COLD, LAYER_WARM, t)
|
|
col = mix(col, layer_col, cov * 0.9)
|
|
|
|
# the escaping layer: ember, halo behind it
|
|
d_esc = hypot(px - esc_cx, py - esc_cy)
|
|
if d_esc < halo_r:
|
|
halo = 1.0 - smoothstep(0.0, halo_r, d_esc)
|
|
hk = 0.22 * halo * halo
|
|
col = tuple(min(1.0, col[i] + EMBER[i] * hk) for i in range(3))
|
|
(cx, cy, hw, hh, r, t) = esc_rect
|
|
sd = sd_round_rect(px, py, cx, cy, hw, hh, r)
|
|
if sd < 1.2:
|
|
cov = 1.0 - smoothstep(-1.2, 1.2, sd)
|
|
# hot edge on the leading (upper-right) side
|
|
heat = smoothstep(0.0, 1.0, (px - cx + hw) / (2 * hw)) * 0.7
|
|
col = mix(col, mix(EMBER, EMBER_HOT, heat), cov)
|
|
|
|
# the trail: where the escaping layer used to sit — an ember outline
|
|
(cx, cy, hw, hh, r, t) = rects[-1]
|
|
sd_trail = abs(sd_round_rect(px, py, cx, cy, hw, hh, r)) - SIZE * 0.006
|
|
if sd_trail < 1.2:
|
|
cov = (1.0 - smoothstep(-1.2, 1.2, sd_trail)) * 0.8
|
|
col = mix(col, EMBER, cov)
|
|
|
|
# rounded-rect alpha
|
|
sd_r = sd_round_rect(px, py, half, half, half - 0.5, half - 0.5, radius)
|
|
a = 1.0 - smoothstep(-0.75, 0.75, sd_r)
|
|
|
|
out += bytes([srgb(min(1.0, col[0]) * 255), srgb(min(1.0, col[1]) * 255),
|
|
srgb(min(1.0, col[2]) * 255), srgb(a * 255)])
|
|
return bytes(out)
|
|
|
|
|
|
def write_png(path, width, height, rgba):
|
|
def chunk(tag, data):
|
|
c = struct.pack(">I", len(data)) + tag + data
|
|
c += struct.pack(">I", zlib.crc32(tag + data) & 0xFFFFFFFF)
|
|
return c
|
|
|
|
ihdr = struct.pack(">IIBBBBB", width, height, 8, 6, 0, 0, 0)
|
|
raw = zlib.compress(rgba, 9)
|
|
png = (b"\x89PNG\r\n\x1a\n"
|
|
+ chunk(b"IHDR", ihdr)
|
|
+ chunk(b"IDAT", raw)
|
|
+ chunk(b"IEND", b""))
|
|
with open(path, "wb") as f:
|
|
f.write(png)
|
|
|
|
|
|
def main():
|
|
data = render()
|
|
icon = os.path.join(OUT, "AppIcon-1024.png")
|
|
write_png(icon, SIZE, SIZE, data)
|
|
print("wrote", icon, os.path.getsize(icon), "bytes")
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|